Spectra is a co-operative puzzle platformer about combining colors, in a world where things of the same color are tangible.
Conceptualized for the Intermediate Game Development class taught by Peter Brinson, Spectra follows a lost boy and girl seeking their way through the maze of colors.
The boy carries a flashlight which allows him to manipulate the color of the environment. The girl is able to absorb colors. The unlikely pair depend on each other to create one complete spectrum of color.